VoxBox

Information

Project by: Connie Golsteijn, Sarah Gallacher, Lorna Wall, Lisa Koeman, Sami Andberg, Licia Capra, Yvonne Rogers

Year: 2014

Duration: 8 weeks

My role: I realised most of the interactive and visual design of the VoxBox and implemented the prototype together with Sarah Gallacher. I was further involved in the evaluation and write-up of research findings.


Goal: design a system that gathers opinions around an event's 'Feel Good Factor' in an engaging and pleasurable way from the crowd at the Tour de France 2014 fan parks in London.

Design: VoxBox is a tangible questionnaire systems that invites people to submit their opinions by using a number of physical input controls, such as sliders, buttons, and spinners. With its playful design and interaction, VoxBox offers an engaging experience for entering feedback that stands in sharp contrast to paper- or web-based surveys. On the reverse side of the VoxBox real-time visualisations of the collected are shown to encourage reflection and discussion. Finally, a mechanism at the side of the device drops a stress ball in stages while completing the survey as a progress indicator and incentive for completion. VoxBox was deployed and evaluated at two Tour De France fan park events, at a Speakers' Event on Digital Economy, and at the hackers' festival Electromagnetic Field.

Publication: We are currently in the process of writing up this research. Information about publications will be available soon.

Images

Download video: MP4 format or watch it on Vimeo.

This video gives an impression of VoxBox and people's reactions to the system. Video by Mike Spencer.

People using the VoxBox at the Electromagnetic Field festival. The system attracted children as well as adults.

Set-up of the VoxBox at of the Tour de France fan parks.

Visualisation of the collected data on the reverse side of the VoxBox, and the ball tube that dropped the ball in stages as a progress indicator and incentive for completion; people got to keep the ball at the end.

Real-time data visualisations on the reverse side of the VoxBox.

People using VoxBox in our lab.

Data visualisations were embedded in portholes to give the impression of looking into the system and to spark curiosity.

These rollers were custom-made and designed specifically for the VoxBox.

The VoxBox was made to be modular and flexible by designing wooden drawers - the question modules - that fit into off-the-shelf Ikea furniture; modules could easily be added, removed, or changed in sequence.

Arduinos were used to control the input and output of each question module.

Users were guided around the VoxBox by using green lights to show the active question module.

Most of the VoxBox question modules were realised by laser-cutting plywood. Question and answer labels were cut from separate pieces so that they could be screwed on and easily changed.